The Doctor Will See You Now is a game that I am working on as a Research Fellow at the University of Chicago’s Game Changer Design Lab. I am the project lead and artist working with game designer Chris Russell. We are implementing the game in Unity.
The Doctor Will See You Now is a game about being queer in the institutional healthcare system. The game questions how privilege (feelings of control, adequacy, comfort, power) works, sometimes invisibly, inside of the way we interact with game systems, particularly single-player video games. The game was inspired by the lead designer’s experience of navigating the healthcare system as a gender non-conforming and non-binary Asian-American person.
TDWSYN presents the experience of a genderqueer or non-binary person navigating through institutional spaces, examining feelings of belonging and estrangement, comfort and discomfort, invisibility and hypervisibility, and how these experiences of disempowerment in the healthcare system can be intersectional across race, gender, sexuality, class, nationality, citizenship and age.
Some levels in TDWSYN will have straightforward and anticipatable mechanics and goals; some levels will be less obvious, creating situations in which the player will experience duration, question her purpose in the game, and experience limitation in her control over the game.
The goal of TDWSYN is to create an experience that will surprise the player and allow her to question the relationship she might have to the game space as well as the spaces that she moves through in her everyday life, examining how moving through institutional spaces might work differently for different individuals.