The Doctor Will See You Now is a game that I am working on as a Research Fellow at the University of Chicago’s Game Changer Design Lab. I am the project lead and lead artist working with fellow game designer Chris Russell. We are implementing the game in Unity, and I will be keeping updates for our game here as we move forward!
The Doctor Will See You Now is a game about queer experience, and what it might feel like to be a person who feels difficulty or discomfort moving through institutional spaces that others might find “easy” or “comfortable” to move through. The game questions how privilege (feelings of control, adequacy, comfort, power) work, sometimes invisibly, inside of the way we interact with game systems, particularly single-player video games. The game was inspired by my experience of navigating the healthcare system as a queer and genderqueer Asian-American woman.
TDWSYN presents the experience of what it might feel like to be a genderqueer or gender non-normative person navigating through institutional spaces, examining feelings of belonging and estrangement, comfort and discomfort, invisibility and hypervisibility, and how these experiences of disempowerment in the healthcare system can be intersectional across race, gender, sexuality, class, nationality, citizenship and age.
Some levels in TDWSYN will have straightforward and anticipatable mechanics and goals; some levels will be less obvious, creating situations in which the player will experience duration, question her purpose in the game, and experience limitation in her control over the game.
The goal of TDWSYN is to create an experience that will surprise the player and allow her to question the relationship she might have to the game space as well as the spaces that she might move through in her everyday life, examining how moving through institutional spaces might work differently for different individuals.
I’m looking forward to going on this game design journey with you over the next few months. ❤